![]() The characters are bright and exaggerated, and they have a certain cartoon charm that makes them appealing. In fact, one of the places this game excels is its visuals and character design. Some of them have pretty good synergy with their abilities, and there are some really interesting character designs as well. The characters all feel diverse none of them overlap too heavily with any of the other characters abilities. "Unfortunately, this positive first impression lasts only for a few hours thanks to the disappointingly shallow gameplay."Īt first impression, this sounds like a solid game, and in some ways, it is. All of the characters have the ability to triple jump, and items that you can pick up during gameplay can enhance your mobility. She can change positions with the clone with the push of a button. For example, one of my favorite characters, the stage magician Mysteen, has an ability to create a doppelganger of herself that moves and attacks enemies. A few of the characters have some more involved abilities, however. These abilities tend to be pretty simple, usually things like a protective barrier, or explosive shots. Each of the characters have a few different abilities that help them stand out from the rest of the crowd. Rocket Arena is a class-based multiplayer shooter, pitting teams of three against each other in a handful of different modes. ![]() So how does Rocket Arena, the newest of these games, intend to stand out from the crowd? ![]() Ever since Overwatch, you can hardly turn around without seeing team-based shooters with a colorful cast of characters. Arena shooters are a dime a dozen these days.
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